Although conquering and controlling land is a very important part of Heroes of Aviel we also ensure that there is an enjoyable single player experience with a low barrier to entry. Buy any Hero from us or on the open market and you can begin playing the single player game, either through questing or by finding and conquering Dungeons.
Quests add depth and lore to the world of Aviel. They will typically be part of a Campaign which tells a specific story about the world of Aviel. The Campaign will include a collection of cutscenes and tactical battle scenarios which will require careful planning and execution. They may also include other elements like puzzles. Completing a Campaign, or sometimes an individual Quest, will provide the player with rewards: typically a specific named quest Item. Ocassionally the rewards may include new Heroes or Soldiers.
Dungeons are the name we give to instanced single player battle experiences that appear (and disappear) in the world of Aviel. These dungeons may in fact be a dungeon which the player has to clear of monsters, but they could also be a mysterious tower, or a portal to another dimension!
Importantly Dungeons appear at random, anywhere in the world, and in some cases may appear only for a short amount of time. Players not only need to conquer the Dungeons they need to find them.
Unlike quests the loot from dungeons is highly randomised with better chances of good loot for those who clear the dungeon first.