$OOBI the Network Token

This page talks about the network token $OOBI. For details of $AVIUM see: $AVIUM the In-Game Token

Utility

The $OOBI token is generated by our Master Nodes and used to incentive early network participation and also to incentivize game developers to publish on our portal.

Max Supply

There will be 10,000,000,000 (ten billion) $OOBI tokens in total.

Token Allocations

Tokens will be allocated according to the following schedule:

Purpose / Pool
Allocation
Vesting Period
Details

Founders

15%

3 year cliff of 33%, fully vested over 5 years.

The holding company OOBIKOO P/L will own 15% of the tokens. The holding company is owned by the founders and pre-seed investors.

Team

5%

1 year cliff of 33%, fully vested over 3 years.

Used to ensure staff have a stake in the success of OOBIKOO Games.

Master Nodes

50%

None. Generated by the Master Nodes over 5 years.

Tokens generated by Master Nodes.

Game Acquisition

20%

Performance Based

Tokens awarded to games as part of the acquisition process. See below.

Reserved

10%

TBD

Reserved for future purposes such as additional investment rounds, partnerships, etc.

Master Node Pool

The Acquisition Pool

In order to ensure we can acquire new games a significant number of tokens are allocated to the Game Acquisition pool. This pool is used to incentivise newly acquired games and ensure they have a stake in the overall success of OOBIKOO Games. The number of tokens the game receives will depend on the size and nature of the game. The distribution of these tokens will typically be tied to performance milestones. Consider a game that is acquired for 100,000 OOBI tokens (which come from the Acquisition pool). This game would not get all of their tokens immediately on signing the deal. Instead the game may receive 10,000 (10%) tokens when they update their game to support crypto, 40,000(40%) tokens on web3 launch, and the remaining 50,000(50%) in tranches tied to revenue or player count milestones.

Distributed tokens still adhere to a vesting schedule negotiated during the acquisition. The typical model would be a 1 year cliff, 3 years to fully vested, but for larger games with larger allocations this may be varied with longer unlock times.

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